Monday, October 22, 2018

Colors in Photoshop Part 02 Technical color wheel

5.2 Technical Color Wheel

5.2.1 RGB

As per the digital medium the 3 primary color are Red, Green and Blue. In any digital image each pixel is made up of these 3 digital primary colors. RGB is also termed as additive colors as when the 3 colors overlap each other it creates White color. Since it creates a new color it is termed as additive color mixing Refer to Figure 5.5.

Figure 5.5 RGB Additive color

5.2.2 CMYK

As per the print medium the main colors are CMYK (Cyan, Magenta, Yellow, Black). This is a Subtractive color module because when we mix equal amount of cyan, magenta, and yellow color we get black...In this CMYK process white is natural color of the background or paper, Refer to Figure 5.6.
Figure 5.6. CMYK (Subtractive colors)

Saturday, October 13, 2018

Colors in Photoshop Part 01 Artistic color wheel

Before starting color wheel it is important to understand what are colors?
Colors are nothing but the result of the spectrum of light as it is reflected or absorbed, as received by the human eye and processed by the human brain.


5.1 Artistic color wheel

This color wheel is a great tool for creating colorful design or an art work. All color schemes used in a design are based on this color wheel. A artistic color wheel is based on red, yellow and blue which are traditional primary colors in painting medium. Sir Isaac Newton developed the first circular diagram of colors in 1666.

An artistic color wheel can be basically bifurcated as primary colors,Secondary Colors and Tertiary colors.

Primary color + Secondary Color + Tertiary color = Artistic color wheel.

5.1.1 Primary Colors

Sir Isaac Newton color wheel starts off with 3 primary colors, red, yellow and blue. These three colors cannot be created by mixing any colors however by mixings these 3 primary colors we can get millions of colors Refer to Figure 5.1.

Figure 5.1 Primary color

5.1.2 Secondary Colors

When we mix two adjacent primary colors in the artistic wheel in equal proportions we would get our secondary colors.

  • Red color + Blue color = Violet Color
  • Blue color + Yellow color = Green Color
  • Yellow color + Red color = Orange color

Secondary Colors are- Orange, Violet and Green Refer to Figure 5.2 secondary color.

 Figure 5.2 Secondary color


5.1.3 Tertiary Colors

To create tertiary colors we ned to mix one primary color with the adjacent secondary color in equal proportions (Figure 5.3 Tertiary colors).

Yellow color + Orange color = Yellow Orange color
  • Orange color + Red color = Orange Red color
  • Red color + Violet color = Red Voilet color
  • Violet color + Blue color = Violet Blue color
  • Blue color + Green color = Blue Green color
  • Green color + Yellow color = Green Yellow color
Figure 5.3 Tertiary colors
We get the final artistic color wheel with primary, secondary and tertiary colors Refer to Figure 5.4

Figure 5.4 Final artistic color wheel
In Artistic color wheel, when the 3 artistic primary colors (RYB) are mixed in equal proportions the end result is black. Black is not a true color as per the color wheel thus the mixing of RYB in equal proportion is called subtractive color mixing.

Monday, October 8, 2018

Working with Brushes Part 3 Creating Custom Brush

4.4 Creating Custom Brush

Custom Brush Shapes can also be created in photoshop. Draw any seection and fill it with black color Refer to Figure 4.32.
Figure 4.32 Custom Brush Shapes
Go to menu bar→Edit→Define Brush Preset. A new window appears whena name is assigned for the custom brush. The thumbnail shows the brush shape select ok to create the brush Refer to Figure4.33.

Figure 4.33 Brush name and save window

Brush can also be created with any image. Simply create a selection in an image according to the brush shape requirement Refer to Figure 4.34.
Figure 4.34. Selection for brush shape

Go to menu bar→Edit→Define Brush Preset. After you select ok the brush will be created. Refer to Figure 4.35.

Figure 4.35 Brush name and save window

These custom made brushes can be seen as a brush palette on the lower side Refer to Figure 4.36.

Figure 4.36. Custom brush in the list
Refer to the image for an example of strokes with the custom brushes Refer to Figure 4.37.

Figure 4.37 Custom rush Strokes

Working with Brushes Part 2 Brush Palette Window

4.3 Brush Palette Window

While working with brushes it is important to understand how to customized the brush stores. To access the Brush Preset menu press F5 on the keyboard this menu would help to customize brush strokes . Refer to Figure 4.5.

Figure 4.5 Brush Palette Window

4.3.1 Brush Presets

Clicking on this button opens up a new window where all the brushes are available with their pre defined settings. Brush can be selected from here and used to apply strokes. From this window only the brush size can be controlled. The shortcut to increase or decrease a brush size is ''['' and '']'' button on the keyboard Refer to Figure 4.6.
Figure 4.6 Brush Preset 

4.3.2 Brush tip Shape

This option controls the behaviour of the brush tip and appearance Refer to Figure 4.7 .
Figure 4.7 Brush Tip Shape 
Diameter
Controls the size of the brush tip Refer to Figure 4.8 .
Figure 4.8 Brush Diameter Variations

Flip X and Flip Y
Flips the brush tip horizontally or vertically Refer to Figure 4.9.

Figure 4.9 Flip X and Y 
Angle
Rotates the brush tips Refer to Figure 4.10.
Figure 4.10 Brush angle rotation
Roundness
Squeeze the brush tip shape Refer to Figure 4.11.

Figure 4.11 Roundness Varitions

Hardness
It controls the feathering on brush edges. This frature works only with round brushes Refer to Figure 4.12.

Figure 4.12 Hardness Variations
Spacing
It controls the distance between individuals brush marks Refer to Figure 4.13.

Figure 4.13 Spacing

4.3.4 Shape Dynamics

It creates variations in brush mark in a stroke Refer to Figure 4.14
 Figure 4.14 Shape Dynamics
Shape jitter
Creates a variation in diameter between brush marks Refer to Figure 4.15.

Figure 4.15 Shape Jitter  stroke
Minimum Diameter
The minimum diameter of brush mark during size jitter.

Angle jitter
Variations in angle between brush marks Refer to Figure4.16.

Figure4.16 Angle Result jitter
Roundness jitter
Variation in roundness between brush marks. 

4.3.5 Scattering 

This creates randomness in position and number of brush marks in a stroke Refer to Figure 4.19.
Figure 4.19 Scattering

Scatter
The position of each brush mark is ranomized if value is increased Refer to Figure 4.20.

Figure 4.20 Scatter
Both Axis
This option is enabled to scatter the brush stroke in both the dimension.

Count
This specifies number of brush marks applied at each spacing level.

Count jitter
It specifies how the number of brush marks varies at each spacing level.


4.3.6 Texture

This helps to create pattern inside the brush stroke. The pattern is selected through the thumbnail Refer to Figure 4.23.

Figure 4.23 Texture
Pattern sample- Click the thumbnail and select from available patterns.
Invert- Inverts the high and low point in the pattern based on tones.
Scale- Specifies the size of patterns in the stroke
Texture each Tip- Applies pattern to each brush mark.
Mode- Blending mode between nrush and pattern
Depth- Specifies how deeply the paint penetrates into the textures.
Minimum Depth- The minimum depth to which the paint can penetrate.
Depth jitter- Variation in depth valur with each brush mark.

4.3.7 Dual Brush 

This creates a stroke with two brushes. The second brush stroke is applied within the area of the primary brush Refer to Figure 4.24.
Figure 4.24 Dual Brush
Foreground/Background jitter
It specifies how color varies between foreground and background color Refer to Figure 4.26.

Figure 4.26 Foreground/Background jitter result
Hue Jitter
Creates variation in the hue of the brush mark color Refer to Figure 4.27

Figure 4.27 Hue jitter result
Saturation Jitter
Controls variation in the saturation of the brush mark color.

Brightness Jitter
Defines variation in the brightness of the stroke .

Purity
It increases or decreases the saturation of color.


4.3.8 Transfer

Transfer gives you control over Opacity, Flow and Wetness jitter on brush stroke Refer to Figure 4.28.
Figure 4.28 Transfer
Opacity jitter
Creates variation in the opacity of brush marks.


Flow jitter
Creates variation in the flow of brush marks.

Friday, October 5, 2018

Working with Brushes Part 1 Creating a brush Stroke and Brush Attributes

4.1 Creating a brush Stroke

4.1.1 When a painter has to paint a canvas with colors he would need a brush, similarly in Photoshop to apply manual strokes on the canvas the brush tool (shortcut B) is required Refer to Figure 4.1.
Figure 4.1 Brush Tool
4.1.2 After selecting the brush tool click and drag on the canvas or image to create a stroke. Hold shift button while dragging to create a straight line Refer to Figure4.2.

4.2 Brush Attributes

All the attributes for the brush tools are available below the menu bar Refer to Figure 4.3.

Figure 4.3 Brush Attributes

4.2.1 Opacity attributes

It contains the transparency of the brush stroke overall. It means 100% opacity value blocking anything below the area which we are painting. 1% opacity the brush color is transparent and making the brush color invisible. Transparency completely depends on opacity value between 0% to 100%.  Figure4.4.
Figure4.4. Brush opacity variations

4.2.2 Flow attribute

It control the opacity of each individual brush stroke tip it means brush tips overlap creating more opaque area.


Wednesday, October 3, 2018

Typography and Film Poster Part 4 Film Poster with Name

3.4 Creating a Film Poster With Name

Film poster is very impotant tool for promotion of film. Many of times it gives you basic idea of film. They generally include an image with text. The text on film posters usually contains the film title in large lettering and often the names of the main actors. It may also include a tag line, the name of the director, names of characters, the release data,etc. Today scenario, film posters are used in various places such as inside & outside of theatre, DVD & Blue ray disc, Press release, Web marketing, etc.

In this example, we would create a film poster for horror film with film text and other information.

3.4.1 Create new canvas with A4 international paper with 300 dpi resolution because we need to print for various promotional materials.
3.4.2 Create New layer using Layer menu→New→Layer or use Ctrl + Shift + N shortcut.
3.4.3 Fill Black color using Paint Bucket tool or G command.
3.4.4 Now drag n drop background image into existing canvas Refer to Figure 3.29.
Figure 3.29 Base image
3.4.5 Press T on your keyboard and start typing of Author, Cinematography, Editor, Costume Designer, Producer, Co Producer, Association Producer and Director Name on Canvas with suitable fonts for this example the font used is 'Alien League' Refer to Figure 3.30.

Figure 3.30. Credit list
3.4.6 If you notice that all names merge with designation and are not visible properly nor highlighted. So select and reduce font size .

3.4.7 Add website address and release date of movie below credit list. Highlight release date with red color so peope can identify easily using the Text color option in text toolbar Refer to Figure 3.32
Figure 3.32 Add Release Date
3.4.8 Using similar technique add 'BASED ON TRUE STORY'  with red color and place above credit list title with desire size as the audience could have more interest on actual facts than friction Refer to Figure 3.33.
Figure 3.33. based on true story
3.4.9 Now add tag line above ''Don't dare to stay'' with white color and choose Trajan Pro font Refer to Figure 3.34.
Figure 3.34 Add tag line
3.4.10 Now add image of dts logo which represent quality of sound, restricted age group, whereas avid logo represent high-end film editing technology with desire size. Majir of these points are already laid down by the advertising agency Refer to Figure 3.35.
Figure 3.35 Add logos
3.4.11 If you notice that film name is missing in the image and we would add as per the movie theme which in this case is horror. Using text tool type film name and choose red color for haunder word and set position above the image . The font is used is 'Black Asylum' which is complements the concept of the film. Rest of the words are in white to balance the final look Refer to Figure 3.36.
Figure 3.35 Final Output


Typography and Film Poster Part 3 Text tool and Character Palette

3.3 Text tool and Character Palette

3.3.1 For characters Photoshop has text facility in it. The toolbar has the text tool option, with this text can be written or edited Refer to Figure3.23.
Figure3.23 Text tool
3.3.2 When typing of text is done on the canvas a seperate text layer is formed on which any effect cannot be applied Refer to figure 3.24.
figure 3.24 Text layer
3.3.3 The text attributes can be changed with the character palette Windows → Character Refer To Figure 3.24.
Figure 3.24 Character Palette
A- Text font
B- Text size
C- Text vertical scaling value
D- Shifts the selected character vertically
E- Options for BoldItalics, Caps, Superscripts, Subscripts, Underline, Strike
F- Text style regular, bold, italics etc.
G- Gap between the lines
H- Kerning, sets the gap between the lines
I- Text horizontal scaling value
J- Color of the text

3.3.5 For vertical typing press-hold Horizontal Type tool on toolbar and click vertical type tool. Refer to figure 3.26.
figure 3.26. Vertical Type tool

3.3.6 Horizontal type mask tool- Without rasterizing a type layer , you can create direct typing selection using this Horizontal Type Mask tool. You can find this tool under Horizontal Type Tool on the tolbar Refer to Figure 3.27.
Figure 3.27 Horizontal type


3.3.7 Vertical Type Mask Tool- Without restering a type layer, you can create direct typing selection using this vertical type mask tool. You can find this tool under Horizontal Type Tool on the toolbar.

Typography and Film Poster Part 2 Types of Typography

3.2 Types of Typography

3.2.1 Custom Typography

When an existing type is customized or manipulated as per requirement or when an complete new type is simply created it is termed as custom typography Refer to Figure 3.19.
Figure 3.19 Custom Typography

3.2.2 Kinetic Typography

Kinetic typography majorly involves moving the text with the help of various animation techniques or tools. Generally kinetic typography can also be substituted as motion graphics. This text is presented over time in a way planned to convey or remind a particular thought of feeling Refer to Figure 3.20.
Figure 3.20 Kinetic  typography

3.2.3 Scrabble Typography

The highlight of this deluxe set is the solid walnut tiles featuring a wide range of diverse and interesting fonts Refer to Figure 3.21.
Figure 3.21 Scrabble typography

3.2.4 Intricate Typography

The art of typography is amazingly complicated to master. It needs tremendous amount of hardwork and experience to create exclusive typefaces that expand beyond the computer screen or pages on which they are used. Very often we are considering typographic designs used in print ads and media as a way of assigning significant information in a attractive way. Words can mean so much more when they are displayedin an attractive manner that really gives their audience an experience Refer to Figure3.22.
 Figure3.22 Intrictive Typography